Posts filed as: technology

How To Predict The Future

Date: September 2 2010 Filed in: ,

I recently attended an un-conference where the discussion of AR in the classroom quickly turned into a conversation about what kind of screen we will be designing for in the future.  My approach was to fallback on the adage ‘design for your audience’ as no matter what type of technology – or screen in this case – that is available to us (as developers, producers, designers), you will not have a successful product if it does not meet the means, wants, and capabilities of your audience – design and innovation is all about people. So while it may be great to develop an amazing iPhone app to use in classrooms, if you cannot ensure that all classrooms – or even all pupils within one class room – have access to iPhones, then that product essentially fails as it is unable to fulfill its objective. Granted there are exceptions to every rule, and surprisingly, apps and products may fall into an unintended set of hands and become wildly popular; but this is a lucky accident and not planned success – certainly not a a business model anyone wants to fall into.

That said, the conversation eventually concluded that while it is rather feeble to predict what type of screen we will be designing and developing for, the one common denominator is the screen – large or small, we are optimizing our designs for it. And if there is any validity in the above video (a result of the Open Innovation experiment) than the future of screens looks rather beautiful. continue reading…


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Growing Up Dot Com

Date: July 21 2010 Filed in: ,

I must have been in fourth or fifth grade the year my father connected our family computer to the internet. At that time I had been given a hand me down, black and white, Acer laptop. I remember thinking it was the coolest thing ever, even if I only used it for basic word processing and solitaire, it was my own personal laptop and that made it awesome. The Herlihey communal computer was a little more tricked out. I spent quite a bit of time playing CD Rom games with my older sister – we were particularly obsessed with DOOM – and learning about random items (such as the Nile) on Microsoft Encarta. I was standing in the doorway of the basement office where our lovely home computer lived, shifting anxiously from foot to foot as my dad and his friend tinkered about with the dial up connection. I was insanely curious to see what the internet was all about and could hardly contain my excitement. Perhaps out of his own enthusiasm, or anxiousness, my dad shooed me away as he and his unnamed friend continued tooling around; I sulked off as the dial up gargle sounded behind me.
continue reading…


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The Social Network

Date: July 15 2010 Filed in: , , , ,


via: lookatthisfrakkinggeekster


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Cashmore Foils The iPad Magazine App

Date: June 25 2010 Filed in: , , , , ,

When I first witnessed Wired magazine’s tablet app at SXSW this past March, I was thoroughly impressed. I wholeheartedly believed that they had successfully bridged the gap between analog and digital, causing me to finally catch the ‘iPad anticipation itch’. The app was gorgeous and fluid, chock full of image galleries, beautiful layouts, video, animation, and a seamless navigation system. It appeared, at first glance, to be the ultimate interactive magazine.

Cut to four months later; the iPad has been released, selling over 3 million units worldwide, and users have been able to test out these magazine apps for themselves. Today, I read Pete Cashmore’s review of the magazine apps on CNN.com, an article which almost fully restored my initial disparagement of the iPad . continue reading…


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Invisible Mouse

Date: June 17 2010 Filed in: , ,

Mouseless is an invisible computer mouse. It provides the familiarity of interaction of a physical mouse without actually needing a real hardware mouse.

This is accomplished using an IR laser beam. Laser beams = the future.

Somewhere, Steve Jobs is getting his cheque book ready.

Via Gizmodo


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